More shot validation issues

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Re: More shot validation issues

Post by oaubert » Fri Jun 13, 2014 10:29 am

You need to use It is basically a package manager that brings all kind of Unix software to MacOSX. You should install the shotdetect dependencies and a compiler+cmake, and it should compile. Then by modifying the linking command line (or finding the appropriate cmake option), you can produce a statically linked binary.

For the test suite, yes, it would be a great contribution to the shotdetect app itself to have a sample video with accompanying output.
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Re: More shot validation issues

Post by cinematicity » Sat Jun 14, 2014 1:00 pm

Okay, I will try this and see how far I can get. Can't do it this week, but hopefully soon. Probably I will be back with more questions for you. I'll start a new thread for that — Thanks.
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